From 11da45ee55957c243854cd78705d81543541c061 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 10 Jan 2009 00:31:47 +0000 Subject: (svn r14949) -Cleanup: pointer coding style --- src/roadveh_cmd.cpp | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'src/roadveh_cmd.cpp') diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index e36ec61e8..1b98ef383 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -366,9 +366,9 @@ static const DiagDirection _road_pf_directions[] = { DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE, INVALID_DIAGDIR, INVALID_DIAGDIR }; -static bool EnumRoadSignalFindDepot(TileIndex tile, void* data, Trackdir trackdir, uint length) +static bool EnumRoadSignalFindDepot(TileIndex tile, void *data, Trackdir trackdir, uint length) { - RoadFindDepotData* rfdd = (RoadFindDepotData*)data; + RoadFindDepotData *rfdd = (RoadFindDepotData*)data; tile += TileOffsByDiagDir(_road_pf_directions[trackdir]); @@ -381,7 +381,7 @@ static bool EnumRoadSignalFindDepot(TileIndex tile, void* data, Trackdir trackdi return false; } -static const Depot* FindClosestRoadDepot(const Vehicle* v) +static const Depot *FindClosestRoadDepot(const Vehicle *v) { switch (_settings_game.pf.pathfinder_for_roadvehs) { case VPF_YAPF: /* YAPF */ @@ -707,7 +707,7 @@ TileIndex RoadVehicle::GetOrderStationLocation(StationID station) } } -static void StartRoadVehSound(const Vehicle* v) +static void StartRoadVehSound(const Vehicle *v) { if (!PlayVehicleSound(v, VSE_START)) { SoundFx s = RoadVehInfo(v->engine_type)->sfx; @@ -790,7 +790,7 @@ static Vehicle *RoadVehFindCloseTo(Vehicle *v, int x, int y, Direction dir) return rvf.best; } -static void RoadVehArrivesAt(const Vehicle* v, Station* st) +static void RoadVehArrivesAt(const Vehicle *v, Station *st) { if (IsCargoInClass(v->cargo_type, CC_PASSENGERS)) { /* Check if station was ever visited before */ @@ -854,7 +854,7 @@ static int RoadVehAccelerate(Vehicle *v) return scaled_spd; } -static Direction RoadVehGetNewDirection(const Vehicle* v, int x, int y) +static Direction RoadVehGetNewDirection(const Vehicle *v, int x, int y) { static const Direction _roadveh_new_dir[] = { DIR_N , DIR_NW, DIR_W , INVALID_DIR, @@ -869,7 +869,7 @@ static Direction RoadVehGetNewDirection(const Vehicle* v, int x, int y) return _roadveh_new_dir[y * 4 + x]; } -static Direction RoadVehGetSlidingDirection(const Vehicle* v, int x, int y) +static Direction RoadVehGetSlidingDirection(const Vehicle *v, int x, int y) { Direction new_dir = RoadVehGetNewDirection(v, x, y); Direction old_dir = v->direction; @@ -881,15 +881,15 @@ static Direction RoadVehGetSlidingDirection(const Vehicle* v, int x, int y) } struct OvertakeData { - const Vehicle* u; - const Vehicle* v; + const Vehicle *u; + const Vehicle *v; TileIndex tile; Trackdir trackdir; }; -static Vehicle *EnumFindVehBlockingOvertake(Vehicle *v, void* data) +static Vehicle *EnumFindVehBlockingOvertake(Vehicle *v, void *data) { - const OvertakeData* od = (OvertakeData*)data; + const OvertakeData *od = (OvertakeData*)data; return v->type == VEH_ROAD && v->First() == v && v != od->u && v != od->v ? @@ -995,9 +995,9 @@ struct FindRoadToChooseData { uint mindist; }; -static bool EnumRoadTrackFindDist(TileIndex tile, void* data, Trackdir trackdir, uint length) +static bool EnumRoadTrackFindDist(TileIndex tile, void *data, Trackdir trackdir, uint length) { - FindRoadToChooseData* frd = (FindRoadToChooseData*)data; + FindRoadToChooseData *frd = (FindRoadToChooseData*)data; uint dist = DistanceManhattan(tile, frd->dest); if (dist <= frd->mindist) { @@ -1009,10 +1009,10 @@ static bool EnumRoadTrackFindDist(TileIndex tile, void* data, Trackdir trackdir, return false; } -static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes) +static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes) { - void* perf = NpfBeginInterval(); + void *perf = NpfBeginInterval(); NPFFoundTargetData ret = NPFRouteToStationOrTile(tile, trackdir, ignore_start_tile, target, type, sub_type, owner, railtypes); int t = NpfEndInterval(perf); DEBUG(yapf, 4, "[NPFR] %d us - %d rounds - %d open - %d closed -- ", t, 0, _aystar_stats_open_size, _aystar_stats_closed_size); @@ -1027,7 +1027,7 @@ static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Tra * @param enterdir the direction the vehicle enters the tile from * @return the Trackdir to take */ -static Trackdir RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection enterdir) +static Trackdir RoadFindPathToDest(Vehicle *v, TileIndex tile, DiagDirection enterdir) { #define return_track(x) { best_track = (Trackdir)x; goto found_best_track; } @@ -1662,7 +1662,7 @@ again: if (IsRoadVehFront(v) && !IsInsideMM(v->u.road.state, RVSB_IN_ROAD_STOP, RVSB_IN_ROAD_STOP_END)) { /* Vehicle is not in a road stop. * Check for another vehicle to overtake */ - Vehicle* u = RoadVehFindCloseTo(v, x, y, new_dir); + Vehicle *u = RoadVehFindCloseTo(v, x, y, new_dir); if (u != NULL) { u = u->First(); -- cgit v1.2.3-70-g09d2