From b5b743bcba3c90e3e9756d5975cc2432ba7d6d4d Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 12 Jul 2009 09:39:30 +0000 Subject: (svn r16795) -Fix [FS#3025]: houses wouldn't get build on the map edge. --- src/road_map.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/road_map.cpp') diff --git a/src/road_map.cpp b/src/road_map.cpp index 83a247c48..34028e467 100644 --- a/src/road_map.cpp +++ b/src/road_map.cpp @@ -34,14 +34,3 @@ RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge default: return ROAD_NONE; } } - - -TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt) -{ - /* Don't allow local authorities to build roads through road depots or road stops. */ - if (IsRoadDepotTile(tile) || (IsTileType(tile, MP_STATION) && !IsDriveThroughStopTile(tile)) || !HasTileRoadType(tile, rt)) { - return TRACK_BIT_NONE; - } - - return TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadTypeToRoadTypes(rt))); -} -- cgit v1.2.3-54-g00ecf