From f56e630e5cb839b307f04bf52465c4db4d1ad904 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 30 Sep 2008 20:39:50 +0000 Subject: (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. --- src/road_gui.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/road_gui.cpp') diff --git a/src/road_gui.cpp b/src/road_gui.cpp index 9a215d127..ca45f35fe 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -421,7 +421,7 @@ struct BuildRoadToolbarWindow : Window { /** * Update the remove button lowered state of the road toolbar * - * @param clicked_widget The widget which the player clicked just now + * @param clicked_widget The widget which the client clicked just now */ void UpdateOptionWidgetStatus(RoadToolbarWidgets clicked_widget) { @@ -676,7 +676,7 @@ static const WindowDesc _build_tramway_desc = { void ShowBuildRoadToolbar(RoadType roadtype) { - if (!IsValidPlayerID(_current_player)) return; + if (!IsValidCompanyID(_current_company)) return; _cur_roadtype = roadtype; DeleteWindowByClass(WC_BUILD_TOOLBAR); -- cgit v1.2.3-54-g00ecf