From 07535d857b8010f365b13b2a63f7263638cf8641 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 20 May 2007 22:04:24 +0000 Subject: (svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads. --- src/road_gui.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/road_gui.cpp') diff --git a/src/road_gui.cpp b/src/road_gui.cpp index 3b21fef41..2ae045de9 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -84,11 +84,12 @@ static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction) void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) { + DiagDirection dir = (DiagDirection)GB(p1, 0, 2); SndPlayTileFx(SND_1F_SPLAT, tile); ResetObjectToPlace(); - BuildRoadOutsideStation(tile, (DiagDirection)p1); + BuildRoadOutsideStation(tile, dir); /* For a drive-through road stop build connecting road for other entrance */ - if (HASBIT(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir((DiagDirection)p1)); + if (HASBIT(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir(dir)); } } -- cgit v1.2.3-54-g00ecf