From 93ff7d78e17ca68684065924942e40a355b58670 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 12 May 2010 19:21:00 +0000 Subject: (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named --- src/road_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/road_cmd.cpp') diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 27e84b44e..ac81ea005 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -909,10 +909,10 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui if (flags & DC_EXEC) { Depot *dep = new Depot(tile); - dep->town_index = ClosestTownFromTile(tile, UINT_MAX)->index; MakeRoadDepot(tile, _current_company, dep->index, dir, rt); MarkTileDirtyByTile(tile); + MakeDefaultName(dep); } cost.AddCost(_price[PR_BUILD_DEPOT_ROAD]); return cost; -- cgit v1.2.3-54-g00ecf