From 084f4e6aacc9b3ad8f6ac319a55027307cfa5f00 Mon Sep 17 00:00:00 2001 From: truebrain Date: Mon, 19 Dec 2011 21:02:33 +0000 Subject: (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript --- src/road.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/road.cpp') diff --git a/src/road.cpp b/src/road.cpp index 3b175d109..fad4cbce1 100644 --- a/src/road.cpp +++ b/src/road.cpp @@ -106,7 +106,7 @@ bool HasRoadTypesAvail(const CompanyID company, const RoadTypes rts) { RoadTypes avail_roadtypes; - if (company == OWNER_TOWN || _game_mode == GM_EDITOR || _generating_world) { + if (company == OWNER_DEITY || company == OWNER_TOWN || _game_mode == GM_EDITOR || _generating_world) { avail_roadtypes = ROADTYPES_ROAD; } else { Company *c = Company::GetIfValid(company); -- cgit v1.2.3-54-g00ecf