From a231ab7560cb27e5c217082dde3b4490cdc961e6 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 8 Mar 2009 23:06:41 +0000 Subject: (svn r15648) -Fix (r14773): hack around an OSX stupidity in < 10.4 w.r.t. signals by not having any signal handling support for OSX < 10.4. Thanks to PearPC and TrueBrain's OSX compiler. --- src/os/macosx/macos.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/os/macosx/macos.h') diff --git a/src/os/macosx/macos.h b/src/os/macosx/macos.h index 1934d4cc9..7b579e728 100644 --- a/src/os/macosx/macos.h +++ b/src/os/macosx/macos.h @@ -83,4 +83,14 @@ static inline bool MacOSVersionIsAtLeast(long major, long minor, long bugfix) return true; } +/* + * OSX 10.3.9 has blessed us with a signal with unlikable side effects. + * The most problematic side effect is that it makes OpenTTD 'think' that + * it's running on 10.4.0 or higher and thus tries to link to functions + * that are only defined there. So now we'll remove all and any signal + * handling for OSX < 10.4 and 10.3.9 works as it should at the cost of + * not giving a useful error when savegame loading goes wrong. + */ +#define signal(sig, func) (MacOSVersionIsAtLeast(10, 4, 0) ? signal(sig, func) : NULL) + #endif /* MACOS_H */ -- cgit v1.2.3-54-g00ecf