From f31679662908a38f09415e319a8855e314f32d37 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 3 Jan 2009 13:52:06 +0000 Subject: (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) --- src/order_func.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/order_func.h') diff --git a/src/order_func.h b/src/order_func.h index 578862064..62a33f089 100644 --- a/src/order_func.h +++ b/src/order_func.h @@ -34,7 +34,7 @@ void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination); void InvalidateVehicleOrder(const Vehicle *v, int data); bool VehicleHasDepotOrders(const Vehicle *v); void CheckOrders(const Vehicle*); -void DeleteVehicleOrders(Vehicle *v); +void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist = false); bool ProcessOrders(Vehicle *v); bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth = 0); VehicleOrderID ProcessConditionalOrder(const Order *order, const Vehicle *v); -- cgit v1.2.3-54-g00ecf