From f3864181b66f7a083679d8e4f08da8a37b6b1fa3 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 20 Aug 2010 15:30:21 +0000 Subject: (svn r20580) -Fix [FS#4039]: go via station and go via waypoint behaved differently when a train went back to the same (unordered) station again --- src/order_cmd.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/order_cmd.cpp') diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index 59e5c37f0..38096e877 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -1680,11 +1680,15 @@ bool ProcessOrders(Vehicle *v) */ bool may_reverse = v->current_order.IsType(OT_NOTHING); - /* Check if we've reached a non-stop station.. */ + /* Check if we've reached a 'via' destination. */ if (((v->current_order.IsType(OT_GOTO_STATION) && (v->current_order.GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) || v->current_order.IsType(OT_GOTO_WAYPOINT)) && IsTileType(v->tile, MP_STATION) && v->current_order.GetDestination() == GetStationIndex(v->tile)) { - if (v->current_order.IsType(OT_GOTO_STATION)) v->last_station_visited = v->current_order.GetDestination(); + /* We set the last visited station here because we do not want + * the train to stop at this 'via' station if the next order + * is a no-non-stop order; in that case not setting the last + * visited station will cause the vehicle to still stop. */ + v->last_station_visited = v->current_order.GetDestination(); UpdateVehicleTimetable(v, true); v->IncrementOrderIndex(); } -- cgit v1.2.3-54-g00ecf