From c73d64adf984036a99d6974b130eda65dfc18c6c Mon Sep 17 00:00:00 2001 From: rubidium42 Date: Tue, 27 Apr 2021 20:26:56 +0200 Subject: Codechange: move passwords in settings to std::string --- src/openttd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/openttd.cpp') diff --git a/src/openttd.cpp b/src/openttd.cpp index a416f531a..5674a4671 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -874,8 +874,8 @@ static void MakeNewGameDone() /* We are the server, we start a new company (not dedicated), * so set the default password *if* needed. */ - if (_network_server && !StrEmpty(_settings_client.network.default_company_pass)) { - NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass); + if (_network_server && !_settings_client.network.default_company_pass.empty()) { + NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass.c_str()); } if (_settings_client.gui.pause_on_newgame) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE); -- cgit v1.2.3-54-g00ecf