From ada30679605644a228be26850a76370fea723799 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 22 May 2009 20:03:26 +0000 Subject: (svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate --- src/openttd.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/openttd.cpp') diff --git a/src/openttd.cpp b/src/openttd.cpp index 3b5ff715a..ba4a96cce 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1145,9 +1145,10 @@ void StateGameLoop() } break; case VEH_AIRCRAFT: { - uint speed = v->u.air.cached_max_speed; - UpdateAircraftCache(v); - if (speed != v->u.air.cached_max_speed) { + Aircraft *a = (Aircraft *)v; + uint speed = a->u.air.cached_max_speed; + UpdateAircraftCache(a); + if (speed != a->u.air.cached_max_speed) { DEBUG(desync, 2, "cache mismatch: vehicle %i, company %i, unit number %i\n", v->index, (int)v->owner, v->unitnumber); } } break; -- cgit v1.2.3-54-g00ecf