From 6a17bf91e3c436a5659fefcb0a2e156939e7a80c Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 18 Jan 2011 18:14:14 +0000 Subject: (svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default --- src/openttd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/openttd.cpp') diff --git a/src/openttd.cpp b/src/openttd.cpp index 31f5d7235..2d9a581d6 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1258,7 +1258,7 @@ void StateGameLoop() /* Save the desync savegame if needed. */ char name[MAX_PATH]; snprintf(name, lengthof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date); - SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR); + SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false); } CheckCaches(); -- cgit v1.2.3-54-g00ecf