From 531e501b5a9b255c9694b62228baa8c962bf4c60 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 4 Jan 2012 22:08:43 +0000 Subject: (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp --- src/openttd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/openttd.cpp') diff --git a/src/openttd.cpp b/src/openttd.cpp index f9c74cd1c..e892ebd5d 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1348,7 +1348,7 @@ void GameLoop() if (_game_mode == GM_BOOTSTRAP) { #ifdef ENABLE_NETWORK /* Check for UDP stuff */ - if (_network_available) NetworkUDPGameLoop(); + if (_network_available) NetworkBackgroundLoop(); #endif InputLoop(); return; @@ -1378,7 +1378,7 @@ void GameLoop() #ifdef ENABLE_NETWORK /* Check for UDP stuff */ - if (_network_available) NetworkUDPGameLoop(); + if (_network_available) NetworkBackgroundLoop(); if (_networking && !HasModalProgress()) { /* Multiplayer */ -- cgit v1.2.3-54-g00ecf