From d11aeb118c7a0b5f6c1900dfcdcfd97ea2333097 Mon Sep 17 00:00:00 2001 From: frosch Date: Fri, 25 Jan 2008 13:54:27 +0000 Subject: (svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games. --- src/oldloader.cpp | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'src/oldloader.cpp') diff --git a/src/oldloader.cpp b/src/oldloader.cpp index 68a07ca2a..e5606f65f 100644 --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -1620,16 +1620,6 @@ static bool LoadOldMain(LoadgameState *ls) * clear it for ourselves and let OTTD's rebuild PBS itself */ _m[i].m4 &= 0xF; /* Only keep the lower four bits; upper four is PBS */ break; - case MP_WATER: { - /* TTDPatch has all tiles touching water as coast (water)-type, we don't. - * This is only true from a certain TTDP version, but there is no harm - * in checking all the time */ - Slope s = GetTileSlope(i, NULL); - if (s == SLOPE_ENW || s == SLOPE_NWS || s == SLOPE_SEN || s == SLOPE_WSE || IsSteepSlope(s)) { - SetTileType(i, MP_CLEAR); - SetTileOwner(i, OWNER_NONE); - } - } break; default: break; } } -- cgit v1.2.3-54-g00ecf