From c9cf1d4ceef10d088d333ec033a434a6e888cd53 Mon Sep 17 00:00:00 2001 From: smatz Date: Mon, 5 May 2008 22:03:01 +0000 Subject: (svn r12961) -Codechange: store the type of savegame we are loading in a global variable --- src/oldloader.cpp | 34 +++++++++++++++++++++------------- 1 file changed, 21 insertions(+), 13 deletions(-) (limited to 'src/oldloader.cpp') diff --git a/src/oldloader.cpp b/src/oldloader.cpp index dd4924a8f..30fcdbddc 100644 --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -24,6 +24,7 @@ #include "date_func.h" #include "vehicle_func.h" #include "variables.h" +#include "saveload.h" #include "strings_func.h" #include "effectvehicle_base.h" @@ -111,6 +112,9 @@ struct OldChunks { /* If it fails, check lines above.. */ assert_compile(sizeof(TileIndex) == 4); +extern SavegameType _savegame_type; +extern uint32 _ttdp_version; + static uint32 _bump_assert_value; static bool _read_ttdpatch_flags; @@ -295,6 +299,9 @@ static void InitLoading(LoadgameState *ls) _bump_assert_value = 0; + _savegame_type = SGT_TTD; + _ttdp_version = 0; + _read_ttdpatch_flags = false; } @@ -403,7 +410,6 @@ extern char *_old_name_array; static byte _old_vehicle_multiplier; static uint8 *_old_map3; -static bool _new_ttdpatch_format; static uint32 _old_town_index; static uint16 _old_string_id; static uint16 _old_string_id_2; @@ -411,8 +417,6 @@ static uint16 _old_extra_chunk_nums; static void ReadTTDPatchFlags() { - int i; - if (_read_ttdpatch_flags) return; _read_ttdpatch_flags = true; @@ -430,16 +434,20 @@ static void ReadTTDPatchFlags() 1 vehicle == 128 bytes */ _bump_assert_value = (_old_vehicle_multiplier - 1) * 850 * 128; + for (uint i = 0; i < 17; i++) { // check tile 0, too + if (_old_map3[i] != 0) _savegame_type = SGT_TTDP1; + } + /* Check if we have a modern TTDPatch savegame (has extra data all around) */ - _new_ttdpatch_format = (memcmp(&_old_map3[0x1FFFA], "TTDp", 4) == 0); + if (memcmp(&_old_map3[0x1FFFA], "TTDp", 4) == 0) _savegame_type = SGT_TTDP2; - _old_extra_chunk_nums = _old_map3[_new_ttdpatch_format ? 0x1FFFE : 0x2]; + _old_extra_chunk_nums = _old_map3[_savegame_type == SGT_TTDP2 ? 0x1FFFE : 0x2]; /* Clean the misused places */ - for (i = 0; i < 17; i++) _old_map3[i] = 0; - for (i = 0x1FE00; i < 0x20000; i++) _old_map3[i] = 0; + for (uint i = 0; i < 17; i++) _old_map3[i] = 0; + for (uint i = 0x1FE00; i < 0x20000; i++) _old_map3[i] = 0; - if (_new_ttdpatch_format) DEBUG(oldloader, 2, "Found TTDPatch game"); + if (_savegame_type == SGT_TTDP2) DEBUG(oldloader, 2, "Found TTDPatch game"); DEBUG(oldloader, 3, "Vehicle-multiplier is set to %d (%d vehicles)", _old_vehicle_multiplier, _old_vehicle_multiplier * 850); } @@ -1465,12 +1473,12 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int num) } break; /* TTDPatch version and configuration */ - case 0x3: { - uint32 ttdpv = ReadUint32(ls); - DEBUG(oldloader, 3, "Game saved with TTDPatch version %d.%d.%d r%d", GB(ttdpv, 24, 8), GB(ttdpv, 20, 4), GB(ttdpv, 16, 4), GB(ttdpv, 0, 16)); + case 0x3: + _ttdp_version = ReadUint32(ls); + DEBUG(oldloader, 3, "Game saved with TTDPatch version %d.%d.%d r%d", + GB(_ttdp_version, 24, 8), GB(_ttdp_version, 20, 4), GB(_ttdp_version, 16, 4), GB(_ttdp_version, 0, 16)); len -= 4; while (len-- != 0) ReadByte(ls); // skip the configuration - } break; default: DEBUG(oldloader, 4, "Skipping unknown extra chunk %X", id); @@ -1706,7 +1714,7 @@ bool LoadOldSaveGame(const char *file) fclose(ls.file); - /* Some old TTDP savegames could have buoys at tile 0 + /* Some old TTD(Patch) savegames could have buoys at tile 0 * (without assigned station struct) * MakeWater() can be used as long as sea has the same * format as old savegames (eg. everything is zeroed) */ -- cgit v1.2.3-54-g00ecf