From 612516ff7631f427099c9850941202f2ef33e9ac Mon Sep 17 00:00:00 2001 From: frosch Date: Sun, 21 Nov 2010 18:38:45 +0000 Subject: (svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests. --- src/object_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/object_cmd.cpp') diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp index a3af4eb59..eab4ac075 100644 --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -187,7 +187,7 @@ CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 bool allow_water = (spec->flags & (OBJECT_FLAG_BUILT_ON_WATER | OBJECT_FLAG_NOT_ON_LAND)) != 0; bool allow_ground = (spec->flags & OBJECT_FLAG_NOT_ON_LAND) == 0; TILE_AREA_LOOP(t, ta) { - if (HasTileWaterClass(t) && IsTileOnWater(t) && !IsCoastTile(t)) { + if (HasTileWaterGround(t)) { if (!allow_water) return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER); if (!IsWaterTile(t)) { /* Normal water tiles don't have to be cleared. For all other tile types clear -- cgit v1.2.3-54-g00ecf