From 0ab80d824b9f1935871eb165961900c368216ad3 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 27 Jun 2007 17:05:06 +0000 Subject: (svn r10357) -Fix: and when we're at it... yet another memory leak, but only when you start a new game; can't find any other memory leaks we can fix. --- src/npf.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/npf.cpp') diff --git a/src/npf.cpp b/src/npf.cpp index 10e4b6171..5f7fce75c 100644 --- a/src/npf.cpp +++ b/src/npf.cpp @@ -877,7 +877,13 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, void InitializeNPF() { - init_AyStar(&_npf_aystar, NPFHash, NPF_HASH_SIZE); + static bool first_init = true; + if (first_init) { + first_init = false; + init_AyStar(&_npf_aystar, NPFHash, NPF_HASH_SIZE); + } else { + AyStarMain_Clear(&_npf_aystar); + } _npf_aystar.loops_per_tick = 0; _npf_aystar.max_path_cost = 0; //_npf_aystar.max_search_nodes = 0; -- cgit v1.2.3-54-g00ecf