From 8930337aaec29771b991f2f89f7b7279466278a8 Mon Sep 17 00:00:00 2001 From: frosch Date: Mon, 4 Jul 2011 20:37:20 +0000 Subject: (svn r22635) -Fix: Correctly reseed random bits of industries and industry tiles. --- src/newgrf_spritegroup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/newgrf_spritegroup.cpp') diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp index a327a3be1..387366352 100644 --- a/src/newgrf_spritegroup.cpp +++ b/src/newgrf_spritegroup.cpp @@ -207,7 +207,7 @@ const SpriteGroup *RandomizedSpriteGroup::Resolve(ResolverObject *object) const if (res) { waiting_triggers &= ~match; - object->reseed |= (this->num_groups - 1) << this->lowest_randbit; + object->reseed[this->var_scope] |= (this->num_groups - 1) << this->lowest_randbit; } else { waiting_triggers |= object->trigger; } -- cgit v1.2.3-54-g00ecf