From 73ff939ddbb4772178de68f821d9c32ded846a06 Mon Sep 17 00:00:00 2001 From: maedhros Date: Mon, 19 Mar 2007 11:27:30 +0000 Subject: (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed. --- src/newgrf_spritegroup.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/newgrf_spritegroup.cpp') diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp index b73377dd0..fcde3cc28 100644 --- a/src/newgrf_spritegroup.cpp +++ b/src/newgrf_spritegroup.cpp @@ -8,6 +8,7 @@ #include "newgrf_callbacks.h" #include "newgrf_spritegroup.h" #include "date.h" +#include "sprite.h" static void SpriteGroupPoolCleanBlock(uint start_item, uint end_item); @@ -33,6 +34,11 @@ static void DestroySpriteGroup(SpriteGroup *group) free((SpriteGroup**)group->g.random.groups); break; + case SGT_TILELAYOUT: + free((void*)group->g.layout.dts->seq); + free(group->g.layout.dts); + break; + default: break; } -- cgit v1.2.3-54-g00ecf