From f1328db063fe0808a55e7ed76304491b84916146 Mon Sep 17 00:00:00 2001 From: Peter Nelson Date: Fri, 4 Jun 2021 12:52:00 +0100 Subject: Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprite groups. This may change behaviour when multiple loading/loaded stages are provided, as the various copies checked in different orders, however only one result is expected in these cases anyway. --- src/newgrf_roadtype.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/newgrf_roadtype.h') diff --git a/src/newgrf_roadtype.h b/src/newgrf_roadtype.h index 0e0869793..748d62e82 100644 --- a/src/newgrf_roadtype.h +++ b/src/newgrf_roadtype.h @@ -40,8 +40,6 @@ struct RoadTypeResolverObject : public ResolverObject { } } - const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const override; - GrfSpecFeature GetFeature() const override; uint32 GetDebugID() const override; }; -- cgit v1.2.3-54-g00ecf