From c0a8d09ca72873bbbef14dd317cbd29319e54640 Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 9 Feb 2009 02:57:15 +0000 Subject: (svn r15428) -Codechange: consistently use colour instead of having both color and colour. --- src/newgrf_house.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/newgrf_house.cpp') diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index 5f318cf96..e5897c92c 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -373,7 +373,7 @@ static void DrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte st const DrawTileSeqStruct *dtss; const HouseSpec *hs = GetHouseSpecs(house_id); - SpriteID palette = hs->random_colour[TileHash2Bit(ti->x, ti->y)] + PALETTE_RECOLOR_START; + SpriteID palette = hs->random_colour[TileHash2Bit(ti->x, ti->y)] + PALETTE_RECOLOUR_START; if (HasBit(hs->callback_mask, CBM_HOUSE_COLOUR)) { uint16 callback = GetHouseCallback(CBID_HOUSE_COLOUR, 0, 0, house_id, GetTownByTile(ti->tile), ti->tile); if (callback != CALLBACK_FAILED) { -- cgit v1.2.3-54-g00ecf