From 6abbf15a8ef1f380ad820d40d69fb7c8f52e0f58 Mon Sep 17 00:00:00 2001 From: celestar Date: Thu, 15 Feb 2007 10:21:00 +0000 Subject: (svn r8744) -Fix(r654/2105): Call GetFirstVehicleInChain only for trains, and assert the vehicle type in that function. Not a critical error, but it does increase game performance by up to 10% when playing a large game (many vehicles) with aircraft/road vehicle newgrfs loaded. --- src/newgrf_engine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/newgrf_engine.cpp') diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index d052d16bb..3bf9a93a4 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -1010,7 +1010,7 @@ static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_rando * i.e.), so we give them all the NEW_CARGO triggered * vehicle's portion of random bits. */ assert(first); - DoTriggerVehicle(GetFirstVehicleInChain(v), VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false); + DoTriggerVehicle((v->type == VEH_Train) ? GetFirstVehicleInChain(v) : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false); break; case VEHICLE_TRIGGER_DEPOT: -- cgit v1.2.3-54-g00ecf