From e55f849a29e45227fbe9611badbdf846bbd8d866 Mon Sep 17 00:00:00 2001 From: frosch Date: Sat, 14 May 2011 17:33:26 +0000 Subject: (svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of TileLayoutSpriteGroup instead of allocating it separately. --- src/newgrf.cpp | 25 ++++++++++++------------- 1 file changed, 12 insertions(+), 13 deletions(-) (limited to 'src/newgrf.cpp') diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 0b89b81e0..f5acb8625 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -3946,34 +3946,33 @@ static void NewSpriteGroup(ByteReader *buf) act_group = group; /* num_building_stages should be 1, if we are only using non-custom sprites */ group->num_building_stages = max((uint8)1, num_spriteset_ents); - group->dts = new NewGRFSpriteLayout(); /* Groundsprite */ - group->dts->ground.sprite = buf->ReadWord(); - group->dts->ground.pal = buf->ReadWord(); + group->dts.ground.sprite = buf->ReadWord(); + group->dts.ground.pal = buf->ReadWord(); /* Remap transparent/colour modifier bits */ - MapSpriteMappingRecolour(&group->dts->ground); + MapSpriteMappingRecolour(&group->dts.ground); - if (HasBit(group->dts->ground.pal, 15)) { + if (HasBit(group->dts.ground.pal, 15)) { /* Bit 31 set means this is a custom sprite, so rewrite it to the * last spriteset defined. */ - uint spriteset = GB(group->dts->ground.sprite, 0, 14); + uint spriteset = GB(group->dts.ground.sprite, 0, 14); if (num_spriteset_ents == 0 || spriteset >= num_spritesets) { grfmsg(1, "NewSpriteGroup: Spritelayout uses undefined custom spriteset %d", spriteset); - group->dts->ground.sprite = SPR_IMG_QUERY; - group->dts->ground.pal = PAL_NONE; + group->dts.ground.sprite = SPR_IMG_QUERY; + group->dts.ground.pal = PAL_NONE; } else { SpriteID sprite = _cur_grffile->spriteset_start + spriteset * num_spriteset_ents; - SB(group->dts->ground.sprite, 0, SPRITE_WIDTH, sprite); - ClrBit(group->dts->ground.pal, 15); - SetBit(group->dts->ground.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE); + SB(group->dts.ground.sprite, 0, SPRITE_WIDTH, sprite); + ClrBit(group->dts.ground.pal, 15); + SetBit(group->dts.ground.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE); } } - group->dts->Allocate(num_building_sprites); + group->dts.Allocate(num_building_sprites); for (i = 0; i < num_building_sprites; i++) { - DrawTileSeqStruct *seq = const_cast(&group->dts->seq[i]); + DrawTileSeqStruct *seq = const_cast(&group->dts.seq[i]); seq->image.sprite = buf->ReadWord(); seq->image.pal = buf->ReadWord(); -- cgit v1.2.3-70-g09d2