From c2dbc8270be5b423019ea64e68e6b212d713c123 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 8 Apr 2009 21:16:24 +0000 Subject: (svn r15991) -Fix: don't add 0.0.0.0/:: to the server list; you can't connect to them in any case --- src/network/network_gamelist.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/network') diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp index fc08437f8..ee55976f6 100644 --- a/src/network/network_gamelist.cpp +++ b/src/network/network_gamelist.cpp @@ -65,7 +65,14 @@ static void NetworkGameListHandleDelayedInsert() * @return a point to the newly added or already existing item */ NetworkGameList *NetworkGameListAddItem(NetworkAddress address) { - if (StrEmpty(address.GetHostname())) return NULL; + const char *hostname = address.GetHostname(); + + /* Do not query the 'any' address. */ + if (StrEmpty(hostname) || + strcmp(hostname, "0.0.0.0") == 0 || + strcmp(hostname, "::") == 0) { + return NULL; + } NetworkGameList *item, *prev_item; -- cgit v1.2.3-54-g00ecf