From 8da41ec62e4e697ea84d9615738a4feb647a8908 Mon Sep 17 00:00:00 2001 From: maedhros Date: Tue, 6 May 2008 10:31:50 +0000 Subject: (svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address. --- src/network/network_udp.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/network') diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp index 9593fe38a..302100823 100644 --- a/src/network/network_udp.cpp +++ b/src/network/network_udp.cpp @@ -494,6 +494,8 @@ void NetworkUDPQueryServer(const char* host, unsigned short port, bool manually) // Clear item in gamelist item = NetworkGameListAddItem(inet_addr(inet_ntoa(out_addr.sin_addr)), ntohs(out_addr.sin_port)); + if (item == NULL) return; + if (StrEmpty(item->info.server_name)) { memset(&item->info, 0, sizeof(item->info)); ttd_strlcpy(item->info.server_name, host, lengthof(item->info.server_name)); -- cgit v1.2.3-54-g00ecf