From 705696f7365d3397fc2f691a7692630def1ac616 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 27 Jul 2007 19:57:52 +0000 Subject: (svn r10706) -Codechange: allow resizing the multiplayer server list window. --- src/network/network_gui.cpp | 82 ++++++++++++++++++++++++++++----------------- 1 file changed, 51 insertions(+), 31 deletions(-) (limited to 'src/network') diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 7d90bf9f0..25ec0fdb0 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -231,6 +231,9 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) switch (e->event) { case WE_CREATE: /* Focus input box */ + w->vscroll.cap = 13; + w->resize.step_height = NET_PRC__SIZE_OF_ROW; + nd->field = 3; nd->server = NULL; @@ -267,7 +270,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) DrawEditBox(w, &WP(w, network_ql_d).q, 3); DrawString(9, 23, STR_NETWORK_CONNECTION, 2); - DrawString(210, 23, STR_NETWORK_PLAYER_NAME, 2); + DrawString(w->widget[3].left - 100, 23, STR_NETWORK_PLAYER_NAME, 2); /* Sort based on widgets: name, clients, compatibility */ switch (ld->sort_type) { @@ -299,7 +302,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) SetDParam(1, cur_item->info.clients_max); SetDParam(2, cur_item->info.companies_on); SetDParam(3, cur_item->info.companies_max); - DrawStringCentered(210, y, STR_NETWORK_GENERAL_ONLINE, 2); + DrawStringCentered(w->widget[7].left + 39, y, STR_NETWORK_GENERAL_ONLINE, 2); // only draw icons if the server is online if (cur_item->online) { @@ -320,19 +323,19 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) } /* Draw the right menu */ - GfxFillRect(311, 43, 539, 92, 157); + GfxFillRect(w->widget[15].left + 1, 43, w->widget[15].right - 1, 92, 157); if (sel == NULL) { - DrawStringCentered(425, 58, STR_NETWORK_GAME_INFO, 0); + DrawStringCentered(w->widget[15].left + 115, 58, STR_NETWORK_GAME_INFO, 0); } else if (!sel->online) { SetDParamStr(0, sel->info.server_name); - DrawStringCentered(425, 68, STR_ORANGE, 0); // game name + DrawStringCentered(w->widget[15].left + 115, 68, STR_ORANGE, 0); // game name - DrawStringCentered(425, 132, STR_NETWORK_SERVER_OFFLINE, 0); // server offline + DrawStringCentered(w->widget[15].left + 115, 132, STR_NETWORK_SERVER_OFFLINE, 0); // server offline } else { // show game info uint16 y = 100; const uint16 x = w->widget[15].left + 5; - DrawStringCentered(425, 48, STR_NETWORK_GAME_INFO, 0); + DrawStringCentered(w->widget[15].left + 115, 48, STR_NETWORK_GAME_INFO, 0); SetDParamStr(0, sel->info.server_name); @@ -381,12 +384,12 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) y += 2; if (!sel->info.compatible) { - DrawStringCentered(425, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, 0); // server mismatch + DrawStringCentered(w->widget[15].left + 115, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, 0); // server mismatch } else if (sel->info.clients_on == sel->info.clients_max) { // Show: server full, when clients_on == clients_max - DrawStringCentered(425, y, STR_NETWORK_SERVER_FULL, 0); // server full + DrawStringCentered(w->widget[15].left + 115, y, STR_NETWORK_SERVER_FULL, 0); // server full } else if (sel->info.use_password) { - DrawStringCentered(425, y, STR_NETWORK_PASSWORD, 0); // password warning + DrawStringCentered(w->widget[15].left + 115, y, STR_NETWORK_PASSWORD, 0); // password warning } y += 10; @@ -396,7 +399,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) case WE_CLICK: nd->field = e->we.click.widget; switch (e->we.click.widget) { - case 0: case 14: /* Close 'X' | Cancel button */ + case 14: // Cancel button DeleteWindowById(WC_NETWORK_WINDOW, 0); break; case 4: case 5: @@ -508,6 +511,23 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) NetworkRebuildHostList(); break; + case WE_RESIZE: { + w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height; + + w->widget[9].data = (w->vscroll.cap << 8) + 1; + + int widget_width = w->widget[11].right - w->widget[11].left; + int space = (w->width - 4 * widget_width - 25) / 3; + + int offset = 10; + for (uint i = 0; i < 4; i++) { + w->widget[11 + i].left = offset; + offset += widget_width; + w->widget[11 + i].right = offset; + offset += space; + } + } break; + case WE_DESTROY: /* Nicely clean up the sort-list */ free(WP(w, network_ql_d).sort_list); break; @@ -516,43 +536,45 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) static const Widget _network_game_window_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 549, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, BGC, 0, 549, 14, 263, 0x0, STR_NULL}, +{ WWT_CAPTION, RESIZE_RIGHT, BGC, 11, 449, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL}, +{ WWT_PANEL, RESIZE_RB, BGC, 0, 449, 14, 263, 0x0, STR_NULL}, /* LEFT SIDE */ -{ WWT_PANEL, RESIZE_NONE, BGC, 310, 461, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP}, +{ WWT_PANEL, RESIZE_LR, BGC, 290, 440, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP}, { WWT_INSET, RESIZE_NONE, BGC, 90, 181, 22, 33, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TIP}, { WWT_TEXTBTN, RESIZE_NONE, BGC, 170, 180, 23, 32, STR_0225, STR_NETWORK_CONNECTION_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 170, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 171, 250, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 251, 290, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_RIGHT, BTC, 10, 70, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 71, 150, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP}, -{ WWT_MATRIX, RESIZE_NONE, BGC, 10, 290, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT}, -{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 291, 302, 42, 236, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, +{ WWT_MATRIX, RESIZE_RB, BGC, 10, 190, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT}, +{ WWT_SCROLLBAR, RESIZE_LRB, BGC, 191, 202, 42, 236, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 30, 130, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 180, 280, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 10, 110, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 118, 218, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP}, /* RIGHT SIDE */ -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 315, 415, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 246, 257, STR_012E_CANCEL, STR_NULL}, +{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 226, 326, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 334, 434, 246, 257, STR_012E_CANCEL, STR_NULL}, + +{ WWT_PANEL, RESIZE_LRB, BGC, 210, 440, 42, 236, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, BGC, 310, 540, 42, 236, 0x0, STR_NULL}, +{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 215, 315, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL}, +{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 315, 415, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL}, +{ WWT_RESIZEBOX, RESIZE_LRTB, BGC, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON }, { WIDGETS_END}, }; static const WindowDesc _network_game_window_desc = { - WDP_CENTER, WDP_CENTER, 550, 264, 550, 264, + WDP_CENTER, WDP_CENTER, 450, 264, 550, 264, WC_NETWORK_WINDOW, WC_NONE, - WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, + WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _network_game_window_widgets, NetworkGameWindowWndProc, }; @@ -582,8 +604,6 @@ void ShowNetworkGameWindow() querystr_d *querystr = &WP(w, network_ql_d).q; ttd_strlcpy(_edit_str_buf, _network_player_name, lengthof(_edit_str_buf)); - w->vscroll.cap = 13; - querystr->afilter = CS_ALPHANUMERAL; InitializeTextBuffer(&querystr->text, _edit_str_buf, lengthof(_edit_str_buf), 120); -- cgit v1.2.3-54-g00ecf