From 04f936c2c67a58f09bb307f9b021ab7a11b885da Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 11 Jan 2008 00:30:32 +0000 Subject: (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area'). --- src/network/network.cpp | 26 ++++---------------------- src/network/network.h | 11 ----------- src/network/network_data.cpp | 7 ++----- 3 files changed, 6 insertions(+), 38 deletions(-) (limited to 'src/network') diff --git a/src/network/network.cpp b/src/network/network.cpp index 625c04821..cba0c3829 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -34,7 +34,7 @@ extern const char _openttd_revision[]; #include "../string_func.h" #ifdef DEBUG_DUMP_COMMANDS #include "../core/alloc_func.hpp" -#endif +#endif /* DEBUG_DUMP_COMMANDS */ /* Check whether NETWORK_NUM_LANDSCAPES is still in sync with NUM_LANDSCAPE */ assert_compile((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE); @@ -193,9 +193,7 @@ void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send break; } -#ifdef DEBUG_DUMP_COMMANDS - debug_dump_commands("ddc:cmsg:%d;%d;%s\n", _date, _date_fract, message); -#endif /* DUMP_COMMANDS */ + DebugDumpCommands("ddc:cmsg:%d;%d;%s\n", _date, _date_fract, message); IConsolePrintF(color, "%s", message); AddChatMessage(color, duration, "%s", message); } @@ -1236,9 +1234,7 @@ static bool NetworkDoClientLoop() if (_sync_seed_1 != _random_seeds[0][0]) { #endif NetworkError(STR_NETWORK_ERR_DESYNC); -#ifdef DEBUG_DUMP_COMMANDS - debug_dump_commands("ddc:serr:%d;%d\n", _date, _date_fract); -#endif /* DUMP_COMMANDS */ + DebugDumpCommands("ddc:serr:%d;%d\n", _date, _date_fract); DEBUG(net, 0, "Sync error detected!"); NetworkClientError(NETWORK_RECV_STATUS_DESYNC, DEREF_CLIENT(0)); return false; @@ -1313,7 +1309,7 @@ void NetworkGameLoop() sscanf(&buff[8], "%d;%d;%d;%d;%d;%d;%d;%s", &next_date, &next_date_fract, &player, &cp->tile, &cp->p1, &cp->p2, &cp->cmd, cp->text); cp->player = (Owner)player; } -#endif /* DUMP_COMMANDS */ +#endif /* DEBUG_DUMP_COMMANDS */ bool send_frame = false; @@ -1467,18 +1463,4 @@ bool IsNetworkCompatibleVersion(const char *other) return strncmp(_openttd_revision, other, NETWORK_REVISION_LENGTH - 1) == 0; } -#ifdef DEBUG_DUMP_COMMANDS -void CDECL debug_dump_commands(const char *s, ...) -{ - static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR); - if (f == NULL) return; - - va_list va; - va_start(va, s); - vfprintf(f, s, va); - va_end(va); - - fflush(f); -} -#endif /* DEBUG_DUMP_COMMANDS */ #endif /* ENABLE_NETWORK */ diff --git a/src/network/network.h b/src/network/network.h index d2a18749b..81075d137 100644 --- a/src/network/network.h +++ b/src/network/network.h @@ -18,17 +18,6 @@ // nothing will happen. //#define ENABLE_NETWORK_SYNC_EVERY_FRAME -/* - * Dumps all commands that are sent/received to stderr and saves every month. - * This log can become quite large over time; say in the order of two to three - * times the bandwidth used for network games. - */ -//#define DEBUG_DUMP_COMMANDS - -#ifdef DEBUG_DUMP_COMMANDS -void CDECL debug_dump_commands(const char *s, ...); -#endif /* DEBUG_DUMP_COMMANDS */ - // In theory sending 1 of the 2 seeds is enough to check for desyncs // so in theory, this next define can be left off. //#define NETWORK_SEND_DOUBLE_SEED diff --git a/src/network/network_data.cpp b/src/network/network_data.cpp index 28d6c0984..33e594256 100644 --- a/src/network/network_data.cpp +++ b/src/network/network_data.cpp @@ -10,6 +10,7 @@ #include "../callback_table.h" #include "../core/alloc_func.hpp" #include "../string_func.h" +#include "../date_func.h" // Add a command to the local command queue void NetworkAddCommandQueue(NetworkTCPSocketHandler *cs, CommandPacket *cp) @@ -99,11 +100,7 @@ void NetworkExecuteCommand(CommandPacket *cp) cp->callback = 0; } -#ifdef DEBUG_DUMP_COMMANDS - extern Date _date; - extern DateFract _date_fract; - debug_dump_commands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)cp->player, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text); -#endif /* DUMP_COMMANDS */ + DebugDumpCommands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)cp->player, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text); DoCommandP(cp->tile, cp->p1, cp->p2, _callback_table[cp->callback], cp->cmd | CMD_NETWORK_COMMAND, cp->my_cmd); } -- cgit v1.2.3-70-g09d2