From 5f3772a42c322a99d2ea57b6c97b76fceccbb781 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 20 Jan 2009 01:32:06 +0000 Subject: (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. --- src/network/network_type.h | 91 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 91 insertions(+) (limited to 'src/network/network_type.h') diff --git a/src/network/network_type.h b/src/network/network_type.h index 9104e2f0f..4c6c3e829 100644 --- a/src/network/network_type.h +++ b/src/network/network_type.h @@ -11,6 +11,7 @@ #include "../economy_type.h" #include "core/config.h" #include "core/game.h" +#include "core/os_abstraction.h" enum { /** How many clients can we have */ @@ -114,5 +115,95 @@ enum NetworkErrorCode { NETWORK_ERROR_FULL, }; +/** + * Wrapper for (un)resolved network addresses; there's no reason to transform + * a numeric IP to a string and then back again to pass it to functions. It + * furthermore allows easier delaying of the hostname lookup. + */ +class NetworkAddress { +private: + bool resolved; ///< Has the IP address been resolved + char *hostname; ///< The hostname, NULL if there isn't one + uint32 ip; ///< The resolved IP address + uint16 port; ///< The port associated with the address + +public: + /** + * Create a network address based on a resolved IP and port + * @param ip the resolved ip + * @param port the port + */ + NetworkAddress(in_addr_t ip, uint16 port) : + resolved(true), + hostname(NULL), + ip(ip), + port(port) + { + } + + /** + * Create a network address based on a unresolved host and port + * @param ip the unresolved hostname + * @param port the port + */ + NetworkAddress(const char *hostname, uint16 port) : + resolved(false), + hostname(strdup(hostname)), + ip(0), + port(port) + { + } + + /** + * Make a clone of another address + * @param address the address to clone + */ + NetworkAddress(const NetworkAddress &address) : + resolved(address.resolved), + hostname(address.hostname == NULL ? NULL : strdup(address.hostname)), + ip(address.ip), + port(address.port) + { + } + + /** Clean up our mess */ + ~NetworkAddress() + { + free(hostname); + } + + /** + * Get the hostname; in case it wasn't given the + * IPv4 dotted representation is given. + * @return the hostname + */ + const char *GetHostname() const; + + /** + * Get the IP address. If the IP has not been resolved yet this will resolve + * it possibly blocking this function for a while + * @return the IP address + */ + uint32 GetIP(); + + /** + * Get the port + * @return the port + */ + uint16 GetPort() const + { + return this->port; + } + + /** + * Check whether the IP address has been resolved already + * @return true iff the port has been resolved + */ + bool IsResolved() const + { + return this->resolved; + } +}; + #endif /* ENABLE_NETWORK */ #endif /* NETWORK_TYPE_H */ -- cgit v1.2.3-54-g00ecf