From 2f3b88ef9a217e911c897de49cc616e73a233b59 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 30 May 2008 18:20:26 +0000 Subject: (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. --- src/network/network_server.h | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'src/network/network_server.h') diff --git a/src/network/network_server.h b/src/network/network_server.h index 07f9cf29a..3b5b02fef 100644 --- a/src/network/network_server.h +++ b/src/network/network_server.h @@ -14,21 +14,8 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN); DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME); DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkTCPSocketHandler *cs, uint16 color, const char *command); -bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]); -void NetworkServer_HandleChat(NetworkAction action, DestType type, int dest, const char *msg, uint16 from_index); - bool NetworkServer_ReadPackets(NetworkTCPSocketHandler *cs); void NetworkServer_Tick(bool send_frame); -void NetworkServerMonthlyLoop(); -void NetworkServerYearlyLoop(); - -static inline const char* GetPlayerIP(const NetworkClientInfo* ci) -{ - struct in_addr addr; - - addr.s_addr = ci->client_ip; - return inet_ntoa(addr); -} #else /* ENABLE_NETWORK */ /* Network function stubs when networking is disabled */ -- cgit v1.2.3-54-g00ecf