From dc77647ea4a2becac4eff3190970cb35671b0131 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 25 May 2008 19:17:03 +0000 Subject: (svn r13251) -Codechange: rename _patches to _settings as that is more logic. -Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. --- src/network/network_server.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/network/network_server.cpp') diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index d3a7ee6e5..c3dcd69d1 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -229,7 +229,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkTCPSocketHandl Packet *p = NetworkSend_Init(PACKET_SERVER_NEED_PASSWORD); p->Send_uint8(type); - p->Send_uint32(_patches.generation_seed); + p->Send_uint32(_settings.game_creation.generation_seed); p->Send_string(_network_unique_id); cs->Send_Packet(p); } @@ -254,7 +254,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME) p = NetworkSend_Init(PACKET_SERVER_WELCOME); p->Send_uint16(cs->index); - p->Send_uint32(_patches.generation_seed); + p->Send_uint32(_settings.game_creation.generation_seed); p->Send_string(_network_unique_id); cs->Send_Packet(p); -- cgit v1.2.3-70-g09d2