From 3e9cc1a6519a047d558115032c6b4dfcd707f105 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 1 Mar 2007 00:58:09 +0000 Subject: (svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games. --- src/network/network_server.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/network/network_server.cpp') diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index f4653d2df..ce9b9f881 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -621,8 +621,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN) #if defined(WITH_REV) || defined(WITH_REV_HACK) // Check if the client has revision control enabled - if (strcmp(NOREV_STRING, client_revision) != 0 && - strcmp(_network_game_info.server_revision, client_revision) != 0) { + if (!IsNetworkCompatibleVersion(client_revision)) { // Different revisions!! SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_REVISION); return; -- cgit v1.2.3-54-g00ecf