From a66debfaddb2b714d6620af2e902863391dd32ae Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 17 Jan 2012 21:13:02 +0000 Subject: (svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay --- src/network/network_internal.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/network/network_internal.h') diff --git a/src/network/network_internal.h b/src/network/network_internal.h index ccbb23b74..18d21c152 100644 --- a/src/network/network_internal.h +++ b/src/network/network_internal.h @@ -43,6 +43,10 @@ * Used to load the desync debug logs, i.e. for reproducing a desync. * There's basically no need to ever enable this, unless you really know what * you are doing, i.e. debugging a desync. + * + * NOTE: Define DEBUG_DUMP_COMMANDS in network.h or globally, else it does not + * have enough effects. For example CmdCompanyCtrl needs it to be able + * to create companies when there are not clients on this server. */ #ifdef DEBUG_DUMP_COMMANDS extern bool _ddc_fastforward; -- cgit v1.2.3-54-g00ecf