From 52fb6b7d7cec0734fb341939adce5199eeca7db6 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 23 Dec 2008 11:43:32 +0000 Subject: (svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together. --- src/network/network_internal.h | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/network/network_internal.h') diff --git a/src/network/network_internal.h b/src/network/network_internal.h index 3f247fb2e..1434e47e0 100644 --- a/src/network/network_internal.h +++ b/src/network/network_internal.h @@ -122,10 +122,6 @@ extern uint8 _network_advertise_retries; // following externs are instantiated at network.cpp extern CommandPacket *_local_command_queue; -// Here we keep track of the clients -// (and the client uses [0] for his own communication) -extern NetworkClientSocket _clients[MAX_CLIENTS]; - void NetworkTCPQueryServer(const char* host, unsigned short port); void NetworkAddServer(const char *b); @@ -147,8 +143,6 @@ NetworkClientSocket *NetworkFindClientStateFromClientID(ClientID client_id); char* GetNetworkErrorMsg(char* buf, NetworkErrorCode err, const char* last); bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]); -#define GetNetworkClientSocket(i) (&_clients[i]) - // Macros to make life a bit more easier #define DEF_CLIENT_RECEIVE_COMMAND(type) NetworkRecvStatus NetworkPacketReceive_ ## type ## _command(Packet *p) #define DEF_CLIENT_SEND_COMMAND(type) void NetworkPacketSend_ ## type ## _command() @@ -160,7 +154,5 @@ bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]); #define SEND_COMMAND(type) NetworkPacketSend_ ## type ## _command #define RECEIVE_COMMAND(type) NetworkPacketReceive_ ## type ## _command -#define FOR_ALL_CLIENT_SOCKETS(cs) for (cs = _clients; cs != endof(_clients) && cs->IsConnected(); cs++) - #endif /* ENABLE_NETWORK */ #endif /* NETWORK_INTERNAL_H */ -- cgit v1.2.3-54-g00ecf