From 66bbf336c6af7353ef0aeed58002c46543b30635 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 2 Jan 2007 19:19:48 +0000 Subject: (svn r7759) -Merge: makefile rewrite. This merge features: - A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. --- src/network/network_gui.h | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/network/network_gui.h (limited to 'src/network/network_gui.h') diff --git a/src/network/network_gui.h b/src/network/network_gui.h new file mode 100644 index 000000000..aa4313eba --- /dev/null +++ b/src/network/network_gui.h @@ -0,0 +1,26 @@ +/* $Id$ */ + +#ifndef NETWORK_GUI_H +#define NETWORK_GUI_H + +#ifdef ENABLE_NETWORK + +#include "network_data.h" + +void ShowNetworkNeedPassword(NetworkPasswordType npt); +void ShowNetworkGiveMoneyWindow(byte player); // PlayerID +void ShowNetworkChatQueryWindow(DestType type, byte dest); +void ShowJoinStatusWindow(void); +void ShowNetworkGameWindow(void); +void ShowClientList(void); + +#else /* ENABLE_NETWORK */ +/* Network function stubs when networking is disabled */ + +static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {} +static inline void ShowClientList(void) {} +static inline void ShowNetworkGameWindow(void) {} + +#endif /* ENABLE_NETWORK */ + +#endif /* NETWORK_GUI_H */ -- cgit v1.2.3-54-g00ecf