From 3b798599b63067c2e92aa49906ea66a07ae8de44 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 30 Sep 2008 20:39:50 +0000 Subject: (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. --- src/network/network_gui.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/network/network_gui.h') diff --git a/src/network/network_gui.h b/src/network/network_gui.h index 77276a8fb..d0a5b4996 100644 --- a/src/network/network_gui.h +++ b/src/network/network_gui.h @@ -11,7 +11,7 @@ #include "network_type.h" void ShowNetworkNeedPassword(NetworkPasswordType npt); -void ShowNetworkGiveMoneyWindow(PlayerID player); // PlayerID +void ShowNetworkGiveMoneyWindow(CompanyID company); void ShowNetworkChatQueryWindow(DestType type, int dest); void ShowJoinStatusWindow(); void ShowNetworkGameWindow(); -- cgit v1.2.3-54-g00ecf