From 6a3aaef4868ed0812a569c1a048a6511dac80ba7 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 20 Jan 2009 03:44:43 +0000 Subject: (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. --- src/network/network_gamelist.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/network/network_gamelist.h') diff --git a/src/network/network_gamelist.h b/src/network/network_gamelist.h index a7e8f3578..bf7bc68c2 100644 --- a/src/network/network_gamelist.h +++ b/src/network/network_gamelist.h @@ -21,6 +21,7 @@ struct NetworkGameList { /** Game list of this client */ extern NetworkGameList *_network_game_list; +void NetworkGameListAddItemDelayed(NetworkGameList *item); NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); void NetworkGameListRemoveItem(NetworkGameList *remove); void NetworkGameListRequery(); -- cgit v1.2.3-54-g00ecf