From 66bbf336c6af7353ef0aeed58002c46543b30635 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 2 Jan 2007 19:19:48 +0000 Subject: (svn r7759) -Merge: makefile rewrite. This merge features: - A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. --- src/network/network_gamelist.h | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 src/network/network_gamelist.h (limited to 'src/network/network_gamelist.h') diff --git a/src/network/network_gamelist.h b/src/network/network_gamelist.h new file mode 100644 index 000000000..c1a1a0904 --- /dev/null +++ b/src/network/network_gamelist.h @@ -0,0 +1,11 @@ +/* $Id$ */ + +#ifndef NETWORK_GAMELIST_H +#define NETWORK_GAMELIST_H + +void NetworkGameListClear(void); +NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); +void NetworkGameListRemoveItem(NetworkGameList *remove); +void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online); + +#endif /* NETWORK_GAMELIST_H */ -- cgit v1.2.3-70-g09d2