From 6b8ad5a9b199ab83498e5f6a96e0d70eacf455a4 Mon Sep 17 00:00:00 2001 From: glx22 Date: Fri, 22 Jan 2021 16:24:29 +0100 Subject: Change: Apply some consistency to singleplayer related comments --- src/network/network_command.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/network/network_command.cpp') diff --git a/src/network/network_command.cpp b/src/network/network_command.cpp index a63ff95ab..eb1856aef 100644 --- a/src/network/network_command.cpp +++ b/src/network/network_command.cpp @@ -298,7 +298,7 @@ const char *NetworkGameSocketHandler::ReceiveCommand(Packet *p, CommandPacket *c cp->company = (CompanyID)p->Recv_uint8(); cp->cmd = p->Recv_uint32(); if (!IsValidCommand(cp->cmd)) return "invalid command"; - if (GetCommandFlags(cp->cmd) & CMD_OFFLINE) return "offline only command"; + if (GetCommandFlags(cp->cmd) & CMD_OFFLINE) return "single-player only command"; if ((cp->cmd & CMD_FLAGS_MASK) != 0) return "invalid command flag"; cp->p1 = p->Recv_uint32(); -- cgit v1.2.3-54-g00ecf