From a25e3f8d701f89c15f3504ae0c7aa956c5810290 Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 29 Dec 2008 10:37:53 +0000 Subject: (svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable. --- src/network/network_client.cpp | 34 +++++++++++++++------------------- 1 file changed, 15 insertions(+), 19 deletions(-) (limited to 'src/network/network_client.cpp') diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index da0c1f421..401e12901 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -234,7 +234,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_COMMAND)(CommandPacket *cp) } // Send a chat-packet over the network -DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType type, int dest, const char *msg) +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType type, int dest, const char *msg, int64 data) { // // Packet: CLIENT_CHAT @@ -244,6 +244,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType // uint8: Destination Type (see network_data.h, DestType); // uint32: Destination CompanyID/Client-identifier // String: Message (max NETWORK_CHAT_LENGTH) + // uint64: Some arbitrary number // Packet *p = NetworkSend_Init(PACKET_CLIENT_CHAT); @@ -252,6 +253,8 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType p->Send_uint8 (type); p->Send_uint32(dest); p->Send_string(msg); + p->Send_uint64(data); + MY_CLIENT->Send_Packet(p); } @@ -299,17 +302,15 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name) } // Send an quit-packet over the network -DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_QUIT)(const char *leavemsg) +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_QUIT)() { // // Packet: CLIENT_QUIT // Function: The client is quiting the game // Data: - // String: leave-message // Packet *p = NetworkSend_Init(PACKET_CLIENT_QUIT); - p->Send_string(leavemsg); MY_CLIENT->Send_Packet(p); } @@ -405,7 +406,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO) if (ci != NULL) { if (playas == ci->client_playas && strcmp(name, ci->client_name) != 0) { // Client name changed, display the change - NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", name); + NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, name); } else if (playas != ci->client_playas) { // The client changed from client-player.. // Do not display that for now @@ -708,6 +709,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT) ClientID client_id = (ClientID)p->Recv_uint32(); bool self_send = p->Recv_bool(); p->Recv_string(msg, NETWORK_CHAT_LENGTH); + int64 data = p->Recv_uint64(); ci_to = NetworkFindClientInfoFromClientID(client_id); if (ci_to == NULL) return NETWORK_RECV_STATUS_OKAY; @@ -742,21 +744,17 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT) } if (ci != NULL) - NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci->client_playas), self_send, name, "%s", msg); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci->client_playas), self_send, name, msg, data); return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR_QUIT) { - char str[100]; - NetworkClientInfo *ci; - ClientID client_id = (ClientID)p->Recv_uint32(); - GetNetworkErrorMsg(str, (NetworkErrorCode)p->Recv_uint8(), lastof(str)); - ci = NetworkFindClientInfoFromClientID(client_id); + NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id); if (ci != NULL) { - NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "%s", str); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, GetNetworkErrorMsg((NetworkErrorCode)p->Recv_uint8())); delete ci; } @@ -767,15 +765,13 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR_QUIT) DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT) { - char str[100]; NetworkClientInfo *ci; ClientID client_id = (ClientID)p->Recv_uint32(); - p->Recv_string(str, lengthof(str)); ci = NetworkFindClientInfoFromClientID(client_id); if (ci != NULL) { - NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "%s", str); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, STR_NETWORK_CLIENT_LEAVING); delete ci; } else { DEBUG(net, 0, "Unknown client (%d) is leaving the game", client_id); @@ -793,7 +789,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN) NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id); if (ci != NULL) - NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name, ""); + NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name); InvalidateWindow(WC_CLIENT_LIST, 0); @@ -929,7 +925,7 @@ void NetworkUpdateClientName() SEND_COMMAND(PACKET_CLIENT_SET_NAME)(_settings_client.network.client_name); } else { if (NetworkFindName(_settings_client.network.client_name)) { - NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", _settings_client.network.client_name); + NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, _settings_client.network.client_name); strecpy(ci->client_name, _settings_client.network.client_name, lastof(ci->client_name)); NetworkUpdateClientInfo(CLIENT_ID_SERVER); } @@ -937,9 +933,9 @@ void NetworkUpdateClientName() } } -void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg) +void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg, int64 data) { - SEND_COMMAND(PACKET_CLIENT_CHAT)(action, type, dest, msg); + SEND_COMMAND(PACKET_CLIENT_CHAT)(action, type, dest, msg, data); } void NetworkClientSetPassword(const char *password) -- cgit v1.2.3-54-g00ecf