From 07de9d6c3f48b6a3b92e11d553aca145546c62ef Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sun, 24 Mar 2019 16:24:06 +0000 Subject: Codechange: Use override keyword in networking classes. --- src/network/network_admin.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/network/network_admin.h') diff --git a/src/network/network_admin.h b/src/network/network_admin.h index 6d06d5b9f..6ea373e8e 100644 --- a/src/network/network_admin.h +++ b/src/network/network_admin.h @@ -26,14 +26,14 @@ extern NetworkAdminSocketPool _networkadminsocket_pool; /** Class for handling the server side of the game connection. */ class ServerNetworkAdminSocketHandler : public NetworkAdminSocketPool::PoolItem<&_networkadminsocket_pool>, public NetworkAdminSocketHandler, public TCPListenHandler { protected: - virtual NetworkRecvStatus Receive_ADMIN_JOIN(Packet *p); - virtual NetworkRecvStatus Receive_ADMIN_QUIT(Packet *p); - virtual NetworkRecvStatus Receive_ADMIN_UPDATE_FREQUENCY(Packet *p); - virtual NetworkRecvStatus Receive_ADMIN_POLL(Packet *p); - virtual NetworkRecvStatus Receive_ADMIN_CHAT(Packet *p); - virtual NetworkRecvStatus Receive_ADMIN_RCON(Packet *p); - virtual NetworkRecvStatus Receive_ADMIN_GAMESCRIPT(Packet *p); - virtual NetworkRecvStatus Receive_ADMIN_PING(Packet *p); + NetworkRecvStatus Receive_ADMIN_JOIN(Packet *p) override; + NetworkRecvStatus Receive_ADMIN_QUIT(Packet *p) override; + NetworkRecvStatus Receive_ADMIN_UPDATE_FREQUENCY(Packet *p) override; + NetworkRecvStatus Receive_ADMIN_POLL(Packet *p) override; + NetworkRecvStatus Receive_ADMIN_CHAT(Packet *p) override; + NetworkRecvStatus Receive_ADMIN_RCON(Packet *p) override; + NetworkRecvStatus Receive_ADMIN_GAMESCRIPT(Packet *p) override; + NetworkRecvStatus Receive_ADMIN_PING(Packet *p) override; NetworkRecvStatus SendProtocol(); NetworkRecvStatus SendPong(uint32 d1); -- cgit v1.2.3-54-g00ecf