From 3e9cc1a6519a047d558115032c6b4dfcd707f105 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 1 Mar 2007 00:58:09 +0000 Subject: (svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games. --- src/network/network.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/network/network.h') diff --git a/src/network/network.h b/src/network/network.h index d5306af30..4ea8ce9e7 100644 --- a/src/network/network.h +++ b/src/network/network.h @@ -178,6 +178,8 @@ bool NetworkClientConnectGame(const char *host, uint16 port); void NetworkReboot(void); void NetworkDisconnect(void); +bool IsNetworkCompatibleVersion(const char *version); + VARDEF bool _network_server; ///< network-server is active VARDEF bool _network_available; ///< is network mode available? VARDEF bool _network_dedicated; ///< are we a dedicated server? -- cgit v1.2.3-70-g09d2