From e64249446d2792c2d681f37e10a5a5a26d7151b2 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 11 May 2014 13:07:36 +0000 Subject: (svn r26577) -Fix [FS#6001]: [Network] Client of non-dedicated server was not correctly put into the first company for all state variables --- src/network/network.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/network/network.cpp') diff --git a/src/network/network.cpp b/src/network/network.cpp index 156859a40..662f49d17 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -711,7 +711,7 @@ static void NetworkInitGameInfo() /* There should be always space for the server. */ assert(NetworkClientInfo::CanAllocateItem()); NetworkClientInfo *ci = new NetworkClientInfo(CLIENT_ID_SERVER); - ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : _local_company; + ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : COMPANY_FIRST; strecpy(ci->client_name, _settings_client.network.client_name, lastof(ci->client_name)); } -- cgit v1.2.3-54-g00ecf