From c1b898392ea3aa03c89d1222ad9558eb02ac25b6 Mon Sep 17 00:00:00 2001 From: glx Date: Wed, 25 Apr 2007 17:40:06 +0000 Subject: (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag. --- src/network/network.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/network/network.cpp') diff --git a/src/network/network.cpp b/src/network/network.cpp index 2484e2e7a..52f6ddbb0 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -1395,11 +1395,13 @@ void NetworkStartUp() byte cl_max = _network_game_info.clients_max; byte cp_max = _network_game_info.companies_max; byte sp_max = _network_game_info.spectators_max; + byte s_lang = _network_game_info.server_lang; memset(&_network_game_info, 0, sizeof(_network_game_info)); _network_game_info.clients_max = cl_max; _network_game_info.companies_max = cp_max; _network_game_info.spectators_max = sp_max; + _network_game_info.server_lang = s_lang; } -- cgit v1.2.3-54-g00ecf