From bfb0ab3e2f5a5a09b4bf7f5584199425ffb1de50 Mon Sep 17 00:00:00 2001 From: rubidium42 Date: Thu, 22 Apr 2021 08:01:52 +0200 Subject: Feature: [Network] Ensure players fill in a name instead of defaulting to "Player" --- src/network/network.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/network/network.cpp') diff --git a/src/network/network.cpp b/src/network/network.cpp index e0355ce2e..7c3a9ef72 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -692,6 +692,8 @@ void NetworkClientConnectGame(NetworkAddress address, CompanyID join_as, const c if (address.GetPort() == 0) return; + if (!NetworkValidateClientName()) return; + strecpy(_settings_client.network.last_host, address.GetHostname(), lastof(_settings_client.network.last_host)); _settings_client.network.last_port = address.GetPort(); _network_join_as = join_as; -- cgit v1.2.3-70-g09d2