From 11da45ee55957c243854cd78705d81543541c061 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 10 Jan 2009 00:31:47 +0000 Subject: (svn r14949) -Cleanup: pointer coding style --- src/network/network.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/network/network.cpp') diff --git a/src/network/network.cpp b/src/network/network.cpp index 04a6e4518..ffda6a1f9 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -251,7 +251,7 @@ static void ServerStartError(const char *error) NetworkError(STR_NETWORK_ERR_SERVER_START); } -static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket* cs) +static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket *cs) { // First, send a CLIENT_ERROR to the server, so he knows we are // disconnection (and why!) @@ -644,7 +644,7 @@ static void NetworkInitialize() // Query a server to fetch his game-info // If game_info is true, only the gameinfo is fetched, // else only the client_info is fetched -void NetworkTCPQueryServer(const char* host, unsigned short port) +void NetworkTCPQueryServer(const char *host, unsigned short port) { if (!_network_available) return; -- cgit v1.2.3-70-g09d2