From 07de9d6c3f48b6a3b92e11d553aca145546c62ef Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sun, 24 Mar 2019 16:24:06 +0000 Subject: Codechange: Use override keyword in networking classes. --- src/network/network.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/network/network.cpp') diff --git a/src/network/network.cpp b/src/network/network.cpp index ea770e500..e437f4df0 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -576,12 +576,12 @@ class TCPQueryConnecter : TCPConnecter { public: TCPQueryConnecter(const NetworkAddress &address) : TCPConnecter(address) {} - virtual void OnFailure() + void OnFailure() override { NetworkDisconnect(); } - virtual void OnConnect(SOCKET s) + void OnConnect(SOCKET s) override { _networking = true; new ClientNetworkGameSocketHandler(s); @@ -659,12 +659,12 @@ class TCPClientConnecter : TCPConnecter { public: TCPClientConnecter(const NetworkAddress &address) : TCPConnecter(address) {} - virtual void OnFailure() + void OnFailure() override { NetworkError(STR_NETWORK_ERROR_NOCONNECTION); } - virtual void OnConnect(SOCKET s) + void OnConnect(SOCKET s) override { _networking = true; new ClientNetworkGameSocketHandler(s); -- cgit v1.2.3-70-g09d2