From 92d418b031d23cf42a4df09e12945cc4b737bce2 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sun, 14 Jan 2007 19:57:49 +0000 Subject: (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. --- src/misc_gui.cpp | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-) (limited to 'src/misc_gui.cpp') diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index 0c33fa831..5e61b1725 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -193,7 +193,7 @@ void PlaceLandBlockInfo(void) ResetObjectToPlace(); } else { _place_proc = Place_LandInfo; - SetObjectToPlace(SPR_CURSOR_QUERY, 1, 1, 0); + SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, 1, 1, 0); } } @@ -308,11 +308,17 @@ void ShowAboutWindow(void) static int _tree_to_plant; -static const uint32 _tree_sprites[] = { - 0x655, 0x663, 0x678, 0x62B, 0x647, 0x639, 0x64E, 0x632, 0x67F, 0x68D, 0x69B, 0x6A9, - 0x6AF, 0x6D2, 0x6D9, 0x6C4, 0x6CB, 0x6B6, 0x6BD, 0x6E0, - 0x72E, 0x734, 0x74A, 0x74F, 0x76B, 0x78F, 0x788, 0x77B, 0x75F, 0x774, 0x720, 0x797, - 0x79E, 0x7A5 | PALETTE_TO_GREEN, 0x7AC | PALETTE_TO_RED, 0x7B3, 0x7BA, 0x7C1 | PALETTE_TO_RED, 0x7C8 | PALETTE_TO_PALE_GREEN, 0x7CF | PALETTE_TO_YELLOW, 0x7D6 | PALETTE_TO_RED +static const PalSpriteID _tree_sprites[] = { + { 0x655, PAL_NONE }, { 0x663, PAL_NONE }, { 0x678, PAL_NONE }, { 0x62B, PAL_NONE }, + { 0x647, PAL_NONE }, { 0x639, PAL_NONE }, { 0x64E, PAL_NONE }, { 0x632, PAL_NONE }, + { 0x67F, PAL_NONE }, { 0x68D, PAL_NONE }, { 0x69B, PAL_NONE }, { 0x6A9, PAL_NONE }, + { 0x6AF, PAL_NONE }, { 0x6D2, PAL_NONE }, { 0x6D9, PAL_NONE }, { 0x6C4, PAL_NONE }, + { 0x6CB, PAL_NONE }, { 0x6B6, PAL_NONE }, { 0x6BD, PAL_NONE }, { 0x6E0, PAL_NONE }, + { 0x72E, PAL_NONE }, { 0x734, PAL_NONE }, { 0x74A, PAL_NONE }, { 0x74F, PAL_NONE }, + { 0x76B, PAL_NONE }, { 0x78F, PAL_NONE }, { 0x788, PAL_NONE }, { 0x77B, PAL_NONE }, + { 0x75F, PAL_NONE }, { 0x774, PAL_NONE }, { 0x720, PAL_NONE }, { 0x797, PAL_NONE }, + { 0x79E, PAL_NONE }, { 0x7A5, PALETTE_TO_GREEN }, { 0x7AC, PALETTE_TO_RED }, { 0x7B3, PAL_NONE }, + { 0x7BA, PAL_NONE }, { 0x7C1, PALETTE_TO_RED, }, { 0x7C8, PALETTE_TO_PALE_GREEN }, { 0x7CF, PALETTE_TO_YELLOW }, { 0x7D6, PALETTE_TO_RED } }; static void BuildTreesWndProc(Window *w, WindowEvent *e) @@ -330,7 +336,7 @@ static void BuildTreesWndProc(Window *w, WindowEvent *e) x = 18; y = 54; do { - DrawSprite(_tree_sprites[i], x, y); + DrawSprite(_tree_sprites[i].sprite, _tree_sprites[i].pal, x, y); x += 35; if (!(++i & 3)) { x -= 35 * 4; @@ -1619,7 +1625,7 @@ void ShowSaveLoadDialog(int mode) const WindowDesc *sld = &_save_dialog_desc; - SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0); + SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, 0, 0, 0); DeleteWindowById(WC_QUERY_STRING, 0); DeleteWindowById(WC_SAVELOAD, 0); @@ -1802,7 +1808,7 @@ static void CheatsWndProc(Window *w, WindowEvent *e) for (i = 0; i != lengthof(_cheats_ui); i++) { const CheatEntry *ce = &_cheats_ui[i]; - DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, x + 5, y + 2); + DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2); switch (ce->type) { case SLE_BOOL: { -- cgit v1.2.3-54-g00ecf