From 607a55f4ec509649d3799df9dff54a28d074e693 Mon Sep 17 00:00:00 2001 From: belugas Date: Tue, 17 Apr 2007 20:23:13 +0000 Subject: (svn r9662) -Documentation: Doxygen corrections and @file omissions --- src/misc_cmd.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/misc_cmd.cpp') diff --git a/src/misc_cmd.cpp b/src/misc_cmd.cpp index 59824a1ac..a4be0588b 100644 --- a/src/misc_cmd.cpp +++ b/src/misc_cmd.cpp @@ -38,6 +38,7 @@ int32 CmdSetPlayerFace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /** Change the player's company-colour * @param tile unused + * @param flags operation to perform * @param p1 bitstuffed: * p1 bits 0-7 scheme to set * p1 bits 8-9 set in use state or first/second colour @@ -117,6 +118,7 @@ int32 CmdSetPlayerColor(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /** Increase the loan of your company. * @param tile unused + * @param flags operation to perform * @param p1 unused * @param p2 when set, loans the maximum amount in one go (press CTRL) */ @@ -146,6 +148,7 @@ int32 CmdIncreaseLoan(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /** Decrease the loan of your company. * @param tile unused + * @param flags operation to perform * @param p1 unused * @param p2 when set, pays back the maximum loan permitting money (press CTRL) */ @@ -186,6 +189,7 @@ int32 CmdDecreaseLoan(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /** Change the name of the company. * @param tile unused + * @param flags operation to perform * @param p1 unused * @param p2 unused */ @@ -213,6 +217,7 @@ int32 CmdChangeCompanyName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /** Change the name of the president. * @param tile unused + * @param flags operation to perform * @param p1 unused * @param p2 unused */ @@ -251,6 +256,7 @@ int32 CmdChangePresidentName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) * the game is unpaused. A counter is used instead of a boolean value * to have more control over the game when saving/loading, etc. * @param tile unused + * @param flags operation to perform * @param p1 0 = decrease pause counter; 1 = increase pause counter * @param p2 unused */ @@ -269,6 +275,7 @@ int32 CmdPause(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) * This is normally only enabled in offline mode, but if there is a debug * build, you can cheat (to test). * @param tile unused + * @param flags operation to perform * @param p1 the amount of money to receive (if negative), or spend (if positive) * @param p2 unused */ @@ -286,6 +293,7 @@ int32 CmdMoneyCheat(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) * players if you have paid off your loan (either explicitely, or implicitely * given the fact that you have more money than loan). * @param tile unused + * @param flags operation to perform * @param p1 the amount of money to transfer; max 20.000.000 * @param p2 the player to transfer the money to */ @@ -317,6 +325,7 @@ int32 CmdGiveMoney(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) * in file 'settings_gui.c' _game_setting_info[]; we'll just trust the server it knows * what to do and does this correctly * @param tile unused + * @param flags operation to perform * @param p1 the difficulty setting being changed. If it is -1, the difficulty level * itself is changed. The new value is inside p2 * @param p2 new value for a difficulty setting or difficulty level -- cgit v1.2.3-70-g09d2