From c24374f99c22d9420d6d182ff835f07a5b954b48 Mon Sep 17 00:00:00 2001 From: planetmaker Date: Tue, 8 Jan 2013 22:46:42 +0000 Subject: (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) --- src/misc/binaryheap.hpp | 6 +++--- src/misc/blob.hpp | 2 +- src/misc/countedptr.hpp | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/misc') diff --git a/src/misc/binaryheap.hpp b/src/misc/binaryheap.hpp index 0a2e02ed0..092ab720b 100644 --- a/src/misc/binaryheap.hpp +++ b/src/misc/binaryheap.hpp @@ -44,7 +44,7 @@ * implementation. * * @par - * For further information about the Binary Heap algotithm, see + * For further information about the Binary Heap algorithm, see * http://www.policyalmanac.org/games/binaryHeaps.htm * * @tparam T Type of the items stored in the binary heap @@ -187,7 +187,7 @@ public: /** * Get the LAST item in the binary tree. * - * @note The last item is not neccesary the biggest! + * @note The last item is not necessary the biggest! * * @return The last item */ @@ -266,7 +266,7 @@ public: /** * Search for an item in the priority queue. - * Matching is done by comparing adress of the + * Matching is done by comparing address of the * item. * * @param item The reference to the item diff --git a/src/misc/blob.hpp b/src/misc/blob.hpp index 0b14a7eae..bf936934b 100644 --- a/src/misc/blob.hpp +++ b/src/misc/blob.hpp @@ -31,7 +31,7 @@ * Always, when it allocates memory the allocated size is: * sizeof(BlobHeader) + * 3. Two 'virtual' members (items and capacity) are stored in the BlobHeader at beginning - * of the alloated block. + * of the allocated block. * 4. The pointer of the union pobsize_ts behind the header (to the first data byte). * When memory block is allocated, the sizeof(BlobHeader) it added to it. * 5. Benefits of this layout: diff --git a/src/misc/countedptr.hpp b/src/misc/countedptr.hpp index 0187422df..5dfc9a74c 100644 --- a/src/misc/countedptr.hpp +++ b/src/misc/countedptr.hpp @@ -140,7 +140,7 @@ template struct AdaptT { /** * Simple counted object. Use it as base of your struct/class if you want to use * basic reference counting. Your struct/class will destroy and free itself when - * last reference to it is released (using Relese() method). The initial reference + * last reference to it is released (using Release() method). The initial reference * count (when it is created) is zero (don't forget AddRef() at least one time if * not using CCountedPtr. * -- cgit v1.2.3-54-g00ecf