From 81657379392e34031d91496d7fba5e235c248501 Mon Sep 17 00:00:00 2001 From: yexo Date: Fri, 2 Apr 2010 17:35:20 +0000 Subject: (svn r19544) -Feature [FS#3496]: add an input box to the AI Debug window where you can input a break string (patch by Zuu) --- src/lang/english.txt | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/lang') diff --git a/src/lang/english.txt b/src/lang/english.txt index 6e0eb5862..e0074f4ca 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -3228,6 +3228,14 @@ STR_AI_DEBUG_SETTINGS :{BLACK}AI Setti STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Change the settings of the AI STR_AI_DEBUG_RELOAD :{BLACK}Reload AI STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI +STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Enable/disable breaking when an AI log message matches the break string +STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Break on: +STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Break on +STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}When an AI log message matches this string, the game is paused. +STR_AI_DEBUG_MATCH_CASE :{BLACK}Match case +STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Toggle matching case when comparing AI log messages against the break string +STR_AI_DEBUG_CONTINUE :{BLACK}Continue +STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Unpause and continue the AI STR_ERROR_NO_AI :{WHITE}OpenTTD is built without AI support... STR_ERROR_NO_AI_SUB :{WHITE}... no AIs are available! -- cgit v1.2.3-70-g09d2